Just completed the first real mission, rescuing Elizabeth from the Ruins.
I noted the locked doors that my thief couldnt open in the sewers and also the ruins – and just wondered – is there a game mechanic to open these at some point? Is it just a matter of not being high enough level yet or did I miss something entirely.
I scoured the sewers and pretty certain there was no way to open the gates. Also with the ruins, you get teleported back once you rescue Elizabeth – so thought I’d just ask 🙂
I agree, it could have stated “You need something to open this.” just so I didn’t try it a ton hehe =X
Another thing I found confusing was the key to the grey chests confused me for a bit. Since the first times you see it you can’t really get to it. Once I found the side-quest for it in the guide it made more sense. Makes having a hunter way more of an incentive to backtrack for treasure. Otherwise, walking/boating it would get monotonous.
A Hunter is useful for covering ground swiftly in the early game, although with our strong affection for Final Fantasy, it is probably no secret that you will acquire an airship later in the game, making the Hunter less relevant in that one aspect.