Andrew Walker

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  • in reply to: Ice Cave Number Puzzle #1276

    Andrew Walker
    Keymaster

    One option is to hold your controller upside down =)

    in reply to: Website #1275

    Andrew Walker
    Keymaster

    I’m not sure how our options differ as I’m a Keymaster, but I have the edit option just above the upper right hand corner of the post. Note that its in a fairly light gray text that is difficult to see.

    in reply to: Team composition and builds. #1262

    Andrew Walker
    Keymaster

    Hey guys, just wanted to say I love these types of conversations. What difficulty have you two been playing on?

    Calisca, I like your style saying that your party performs as well as another party 3-levels higher. Have you considered trying the low level challenge?

    http://whitegiantrpg.com/games/trophy-room/

    in reply to: Website #1261

    Andrew Walker
    Keymaster

    Great suggestion, Jadeia. Most of the other forums I rove also used IPB. They do offer a lot more freedom with media.

    in reply to: xbox controller :( #1241

    Andrew Walker
    Keymaster

    I have successfully used an Xbox 360 controller, but I used a wired version. I would have thought that if your computer recognized the Xbox 360 controller, then it would work for Last Dream, as well.

    Do you have a wired Xbox 360 controller you could check to see if it’s the wireless USB adapter?

    in reply to: Ice Cave Number Puzzle #1240

    Andrew Walker
    Keymaster

    BoogieMan – This is the famous “Boat Puzzle” from the both the original Final Fantasy and the Playstation Remake of Final Fantasy I in Final Fantasy Origins (where the reward for 1st place was 10,000G!). After we’ve all played it so many times, we may have underestimated it’s difficulty.

    There is a simple algorithm to solve the puzzle though. You can find it in this FAQ for Final Fantasy Origins:

    http://www.gamefaqs.com/ps/561981-final-fantasy-origins/faqs/28140

    Search for: J1. Ship Jigsaw Puzzle Solution

    It has a detailed explanation of the best way to solve the puzzle.

    Hope that helps!

    • This reply was modified 6 years, 3 months ago by  Andrew Walker.
    in reply to: [SPOILERS] Locked doors – sewers and ruins #1207

    Andrew Walker
    Keymaster

    Yes, there is a key that you will acquire later in the game to open those locked doors. If you want more information, let us know but I imagine that you’d rather find the key for yourself.

    in reply to: YouTube Play Through #1147

    Andrew Walker
    Keymaster

    Jadeia – Let me know when your first episode is up. I’d enjoy watching it.

    in reply to: Today's the day! #1139

    Andrew Walker
    Keymaster

    Jadeia, sorry about the delay with your key. You should have received it this morning.

    We look forward to your Let’s Play of Last Dream!

    in reply to: Open Discussion #1064

    Andrew Walker
    Keymaster

    Tocanis – We were definitely inspired by Lufia II. There are tons of great puzzles in that game.

Viewing 10 posts - 101 through 110 (of 110 total)