It’s been almost two weeks since our last post, but rest assured, that we have been hard at work. Most of our work has been upgrading the battle system for the Knight’s prologue since the original battle system was written for the Gray Mage’s prologue. The primary difference is that the Gray Mage’s prologue is a single character party whereas the Knight’s prologue includes two additional party members: Marcus and Crassus. In addition, the Gray Mage’s prologue only had skills that were single target and so ‘All Enemies’ targeting or other more complex targeting such as 3x random targets were not implemented.
Over this series of “Battle System Upgrades” posts, we’ll be sharing all of the updates that we’ve made to the battle system to make it ready for the Knight’s prologue. In this post, we starting simple and showing that all of the enemies (Green Imp. Black Slug, and Spotted toad) have been created. In additional, the battlers for Marcus, Crassus, and Tiberius (the Knight) are all completed.
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