As part of our battle system upgrade series, we wanted to share an update to the core battle system menu. Previous menus included the “Status” option which has now been made accessible at any time via a button mapping (“M” in this example) when the player is either selecting an option or targeting an enemy. The status menu allows checking on the detailed status of all party members and enemies at enemy type during the battle.
The new replacement action is “Guard” which we’ll discuss in more detail in our next post.
You’ll also notice that in the opposite corner of the “Status Menu” prompt, there is a prompt for the “Macro” menu. Note that this is a work-in-progress and we may decide to update this to “Auto Battle” menu. The Auto Battle Menu will be discussed in more detail in a subsequent post.
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