Journal

Battle System Upgrades – Part 9

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As part of the battle system upgrades for the Knight’s prologue, the injured animations for Tiberius (the Knight), Marcus, and Crassus have all been created. This animation overrides the default “idle” animation whenever a party member is reduced below 25% of their Max HP. In the battle screenshot, both Marcus and Crassus are severely injured and are showing the injured animation.

We hope that the injured animation will be another helpful indicator to players to heal their injured party members.