Journal

Coastal Cave Enemies Part 2 of 3 – Undead Snail

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We’re continuing our series on the enemies of the White Mage’s prologue, and more specifically, those encountered in the Coastal Cave (the first dungeon of the prologue).

This post shows the idle animation for the Undead Snail. Like the Black Slug encountered in the Knight’s prologue, the Undead Snail doesn’t have any clear joints to perform an animation, so instead we use a Shader to translate and deform the snail to give it a “slithery” feel. The Snail is separated from its shell and the shell only moves (but does not deform).

Our final post in this series will show the Undead Kobold.