Pardon the obscure glitch that caused the bottom of the battle menu to disappear in this recording. It didn’t appear that way during gameplay; only in the recording.
This post shows a video with the Hunter using the Bow as her primary weapon and the normal battle animation associated with the bow. In this battle, the Hunter – Atalanta – is fighting a Nepenthes (also known as a Pitcher Plant). One of the new features that we had to add for the Hunter’s prologue was the ability to change the normal attack animation depending on the weapon. We had previously had a breakdown between physical and magical; however, that didn’t work for weapons as different as a dagger and a bow if they retained a shared battle animation.
In our next post, we’ll show the normal attack animation when the Hunter is equipped with a Dagger.
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