We’ve now completed the interiors of all of the accessible buildings within Galice (the initial White Mage town). We qualify with “accessible” since there is an inaccessible Synthesis Shop during the prologue that hasn’t yet been completed. This means that we’re now ready to start the development of the White Mage Prologue Cutscenes.
We’re already well underway with the development of the first cutscene where the White Mage (Elizabeth) receives a mysterious letter from Saubarag. We hope to be able to show you some teasers from this cutscene soon.
There is also still a bit more development on Galice that will be required for the second half of the White Mage prologue. This development will focus on creating the port including the pier, small boats, and large ships (which will require new art, too). But for now, we’re focusing on having a playable prologue through half of the White Mage prologue.
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