We’ve now completed the White Mage prologue cutscenes for the first half of the prologue. This includes the introductory cutscene as well as the one that plays after you’ve completed the first dungeon and guides the storyline toward the 2nd and final dungeon of the White Mage prologue.
Now that these cutscenes are complete, we’ve reached a major milestone in the White Mage prologue that allows us to start testing. We’re just starting to bug fix all of the interactable elements in Galice, the new skills of the White Mage and her Templar party members, and the balance of the first dungeon.
Once the bug fixing is complete, we’ll be moving onto developing the second village (Felton) and the second dungeon (the Felton Swamp).
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