Although we’ve started mapping a few locations in the White Mage prologue, we’ve returned to the basics and completed the roaming sprite for the White Mage. The full sheet contains 8 frame animations for idle (e.g. standing still), walking, and running poses, each with front, left, right, and back views.
With the roaming sprite complete, we’ll now move onto the White Mage’s battle sprite which is the sprite used during battles and includes a separate idle, injured, unconscious poses as well as unique poses for specific skills.
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