Hunter Prologue – Godot 4 migration

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We’ve been working hard over the past several weeks to fix all the issues that were created when we migrated Last Dream II from Godot 3 to 4. We’ve almost fixed everything and we’re excited to show a Gameplay Demo of the current status of the Hunter’s Prologue up through the first short dungeon.

Over the next several weeks, we’ll continue fixing small issues created by the Godot 3 to 4 migration and we hope to be finished by the end of January. At that point, we’ll be moving onto the thrilling next step of creating the Last Dream II World Map and then developing the first chapter of the game with the full combined party.