Last Dream II – Map Menu Continued

Posted by:

In our last post, we showed the development of the Map Menu. Most of our recent effort has been focused on creating map screenshots as an alternative view for the map menus. The default view will be the “passable/impassable” layer; however, you can toggle to the map screenshot as shown above which is pre-generated and loaded when needed.

The screenshot below shows that the “screenshot” view also supports panning/zooming.

We now have the mechanics largely working and we’ll be focusing on polishing the map menu with a legend, title, controls, etc.