We were starting to begin the process of creating the White Mage battle sprite poses when we realized a problem. The original sprite (shown below) had a key problem. Can you see it?
The problem is that you can’t see the White Mage’s hand, which is fine when roaming around maps, but becomes a problem in battle when she must hold her staff or orb.
Luckily, there was a simple solution thought of by Co-Developer Seth. The White Mage is asymmetric ...
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