As part of the battle system upgrades for the Knight’s prologue, enemies were updated so that they can have a “Normal Magical Attack” as their default attack rather than always using a physical attack which would be much weaker if they are a high INT / low ATK enemy. This will allow for better balancing in terms of the strength between physical and magical enemies, especially when magical enemies are out of MP or are silenced.
In additional, the animation embellishments ...
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