Our recent work has been parallel work on the Hunter’s prologue, mapping of the White Mage’s first dungeon (the Coastal Cave), and creation of the equipment art for the entire game. One area that has required extra work is the Hunter’s option of using either a bow or dagger which requires different animations for these two weapons.
We’ve now completed the animations for the normal attacks for both the dagger and bows but still need to write the code that links ...
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