We are continuing our effort to convert our draft menus into finalized designs. Our recent focus has been the Victory Aftermath menu which plays whenever the party is victorious in battle. It shows information such as EXP gained, SP gained, overdrive gained, and any enemy drops/gold.
The old design was purely functional and lacked style. It was also a bit cramped because it attempted to fit everything on a single screen which can be preferable when possible; however, in this case, ...
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