One component of our work on the White Mage’s prologue has been a focus on her magical skills. She has a very large variety of curative magic that allows for restoring HP, reviving dead party members, curing status effects, buffing defensive attributes, resisting elemental attacks, and attacking the undead.
We’ve implemented the mechanics for nearly all of her skills but haven’t yet finished the battle animations. We’re also roughly 25% complete with implementing the skill upgrades for the White Mage.
The mage-like ...
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