The completion of the Monk battle and roaming sprites marks 10 of 12 of the Last Dream II sprites complete. The only remaining classes are the Thief and the Time Mage. The Monk was unique because he does not use weapons and so his guard and physical attack animations for the battle sprite had to be created from scratch. We’re really looking forward to developing the Monk prologue and fleshing out the mechanics of his new “form” system.
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