Our team (specifically Co-Developer Seth) recently created a new tool that will significantly speed up the process of cutting up the variations of a particular enemy after one variety has already been performed.
In this case, we’ve already performed the ‘cut-up’ process for the Spotted Toad and are now needed to apply the same process to Undead Toad which has the same form and shape but the details are quite different.
If we manually performed the ‘cut-up’ process again, it would require ...
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