Our recent development effort has been focused on developing the art and tilemaps for the Last Dream II World Map. The World Map had previously been laid out, but only with the prior stock art and older engine. Our focus so far has been:
- Ocean backdrop – 1000 tiles x 500 tiles (~4x larger than the Last Dream I World Map). The ocean also features a shader that creates a wave-like motion.
- Drawing and filling the outline of four continents: Thule (lower ...






