We’re continuing our march through the required sprite artwork for all of the character prologues. Previously, we had created all of the walking animations, but had burned out and only completed the running animations for the Knight, Hunter, Gray Mage, and White Mage.
In addition to the roaming sprite, we’ve also completed the Summoner battle sprite which will allow testing her battle mechanics in the prologue.
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The updated map with completely updated art is shown below:
The good news is that much of this art will carry over to other areas, so updating other areas should be a quicker process. For additional detail on the statue, skeleton, door, and other art comparisons, see our recent posts. We are now turning our attention ...
Wait, that’s not right at all! What’s going on here?!


