This week we spent time tracking down a particularly tricky bug that, at first glance, looked like a full game freeze.
About 25% of the time when launching a debug scene, the player would appear completely frozen. No movement, no animations, no menu input — nothing. Relaunching the game would often “fix” it, which made it feel like a race condition or initialization issue.
Those are some of the hardest bugs to track down.
The Initial Hypothesis
The first instinct was that input ...
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