The very first “dungeon” that the Gray Mage, Lucius, enters in Last Dream II is called the “Moros Ruins”. We had nearly finished this dungeon but realized we couldn’t really get the right feeling – it was supposed to be dank and dark but that simply wasn’t coming across.
We started with adding moss to age the stone tiles, but then for realism and immersion decided we needed some small puddles of water (with dripping animations) to explain the ubiquitous moss.
Maybe ...
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